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Book

Video Games and Storytelling

BOOK · 2015 · 327 pages · By Souvik Mukherjee

Social Science
Synopsis

The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.

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