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Casual Game Design cover
Book

Casual Game Design

BOOK · 2010 · 293 pages · By Gregory Trefry

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Synopsis

From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. To entertain and engage the casual player, game designers must learn to think about what makes casua

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