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Book

Technologies for Interactive Digital Storytelling and Entertainment

BOOK · 2006 · 393 pages · By Stefan Göbel, Rainer Malkewitz, Ido Iurgel

Computers
Synopsis

This book constitutes the refereed proceedings of the Third International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2006, held in Darmstadt, Germany in December 2006. It contains 37 papers that cover a broad spectrum, from conceptual ideas, theories, and technological questions, to best practice examples in the different storytelling application domains, with a focus on entertainment and games.

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