Synopsis
Capt´n Sharky looks with his crew on a treasure island for jewels. The players must find very quickly articles on the board. Whoever is speedy can pick up a treasure: if you find a pirate, you go home without anything? But if you find jewels, you get to keep them. But you must keep them by using a catapult?! The game uses a small "centrifuge", some kind of magnet, and a 3-D pirate ship. It's a mix of memory, dexterity & quick reaction time for the whole family. --paraphrased from a babel-lation of the Spiel des Jahres nomination entry...
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