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Game Programming for Artists

BOOK · 2017 · 174 pages · By Jarryd Huntley, Hanna Brady

Computers
Synopsis

Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly employed game systems. The best way to get into games is to make one, and this book will help artists do that!

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