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HTML5 Game Development from the Ground Up with Construct 2 cover
Book

HTML5 Game Development from the Ground Up with Construct 2

BOOK · 2014 · 268 pages · By Roberto Dillon

Computers
Synopsis

Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. It also covers the foundational knowledge of game analysis and design. Sample Construct 2 project files for the games designed in the book are available on the author's website.

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