Browse
Real Time Cameras cover
Book

Real Time Cameras

BOOK · 2009 · 539 pages · By Mark Haigh-Hutchinson

Art
Synopsis

The control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users experience, while a well-designed one can make a good game into a great one. Breaks down the algorithms behind contemporary game camera systems, written by a leading expert in the area.

Recent reviews
No public reviews yet. This page fills in as people log Real Time Cameras.

More like this

All media