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Theology, Religion, and Dungeons & Dragons

BOOK · 2024 · 293 pages · By Scott Donahue-Martens, Brandon Simonson

Religion
Synopsis

This volume describes Dungeons & Dragons as a generative and creative space by exploring the tabletop role-playing game's intersections with the academic disciplines of Theology and Religious Studies. Readers might not gain advantage on all religion checks, but they will recognize the deeply formative potential of the game.

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