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Board Game

1490 Doom: The Gates of Rennes

BOARD · 2025 · 0m · Designed by Eric Michael Robertson, Cody Taylor

Expansion for Base-gameFantasyFightingMedievalMiniatures
Synopsis

Slip through the shadows. Raid the outposts. Save the captives—before the creeping death claims them all. The Gates of Rennes is a stealth-focused campaign expansion for 1490 Doom, featuring four intense narrative scenarios centered on Adrian, Father Gregor, and Simon, the Mute Assassin. Designed for solo or cooperative play, this expansion introduces the new PATROL FOCUS system, transforming enemy behavior into a tense, reactive challenge. Visibility, line of sight, and player movement all matter—every step could be your last. Inside this expansion you’ll find: Four linked narrative scenarios, including a prison break, a cathedral siege, and a final showdown with Bishop Charon himself. The new PATROL FOCUS AI system, creating smart, sweeping enemies with rotating patrols and dynamic detection rules. New mechanics for visibility, stealth, and mission objectives that make every round feel razor-tight. The official character stats and abilities for Adrian, Father Gregor, and Simon—each fully playable in narrative or standard games. A powerful new warrior class: The Executioner, Bishop Charon’s brutal enforcer. Plan your ambushes. Rescue the doomed. Strike before the gates close forever. —description from the publisher

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