Synopsis
These two cards were initially distributed when the French edition of the game came out. Ein (action card): Cannot be removed from the Purchasing Area. Effect : Draw a card. Ein activates all Team Effects. The Blob (criminal card): The active player's turn ends. Players return to Bebop and take 2 damages. As long as this card is in play, players cannot purchase cards nor move. Each player takes a turn. The player with the most Strength and Clues accumulated makes the capture. In case of a tie, all players take 1 damage and start over.
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