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Advances in Computer Games

BOOK · 2020 · 194 pages · By Tristan Cazenave, Jaap van den Herik, Abdallah Saffidine, I-Chen Wu

Computers
Synopsis

This book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019. The 12 full papers presented together with 2 invited papers were carefully reviewed and selected from 19 submissions. The selected papers are devoted to topics such as cooperation; single player games; mathematical approaches; nonogram: general and specific approaches; and deep learning.

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