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Book

GPU Pro 6

BOOK · 2015 · 574 pages · By Wolfgang Engel

Computers
Synopsis

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro6: Advance

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